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  • Julie Freeman works with natural systems and emergent technologies. Her large scale installations and online artworks have, since the early 1990s, pioneered her conceptual and critical approach to working with real-time data as a living and
  • My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated
  • Pesce, Mark et. al.. Game On: Head Games. London: Barbican Center Books, 2002.
  • Lozano-Hemmer, Rafael. The Relational Museum In Proceedings of the International Association of Telecommunication Museums, London, UK: 1998.
  • Stafford, Barbara Maria. Body Criticism. Imaging the Unseen in Enlightenment Art and Medicine. Cambridge, London: The MIT Press, 1991.
  • Snow Yunxue Fu is a US-based Chinese-born New Media Artist, Curator, and Assistant Arts Professor in the Department of Photography and Imaging at New York University Tisch School of the Arts. Using topographical computer-rendered images and
  • Matt Mullican is a artist use subjective cosmology strategies to represent the world and the human condition mainly in symbolical related forms . His work often take shape of immersive installations and make use of analog techniques and
  • Tomas, David. Beyond the Image Machine: A History of Visual Technologies. London, New York: Continuum, 2004.
  • Lovejoy, Margot. Digital Currents: Art in the Electronic Age. London/New York: Routledge, 2004.
  • ALE GUZZETTI (Pier Natale Guzzetti, 1953, Milan, Italy) He studied at the Brera Academy of Fine Arts, Milan, and he took some University courses in electronic and computer music at the Polytechnic University of Milan and at the Calculate Sonology