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  • ... and computer graphic designs for Fuji Televisions, "Einstein TV" and "Ugo Ugo Lhuga" TV programs, as well as computer game software. (http://itp.nyu.edu/~an725/AYA/itp/videoart/presentation/index.html) In 1996 Iwai published a Windows CD-ROM "Simtunes" in...
  • ... the fruit of a deep interest in space and how it is transformed and shaped “by” and “in” the language of informatics. In software and electronic devices, I find potential vehicles for the investigation and visualization of my research and theories.
  • ... as specified by various agencies involved.) The same techniques makes possible search and replace commands of all computer software, such as Microsoft Word, as well as Web search engines. ANNA AND ANDY. The project uses the same computer techniques...
  • ... sensory stimuli (sound, visuals, haptic, olfactory) and the audience's experiences. For my part, sensors and self-created software were combined and manipulated to result in a real-time visual translation of sound, and the gestures of making that sound,...
  • Creatures #4 -
    ... Stop Kaserne keck-kiosk.ch/interaktive-installation-creatures-4/ All social devices admitted. How does it work? A camera via software uses a mix of ASCII code and webcam effects, catching, encoding and decoding people in front of a screen. The installation...
  • ... of net art, web art, interactive animation, hypertext, interactive web film, interactive movie, panoramas, VRML, games, software art, generative art, artificial intelligence, robotics, music, performance and installations. This year, the FILE is...
  • ... the basis for further research. The technology employed in this project is not new. Many heritage projects use similar software and hardware. This project perhaps differs from the familiar similar projects in two respects. The first is that Waliczky...
  • ... response to the singing of the bird. The microvoltage fluctuation of the plant was monitored through a Macintosh running a software called Interactive Brain-Wave Analyzer (IBVA). Ironically, a program designed to detect human mental activity was employed...
  • medi@terra 2006 -
    ... in different areas of reality: Within the last years the game industry has outsold cinema production while the hardware and software production companies develop their products according to videogame’s specifications and requirements. The MMORPGs are a...