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Eden
2000
-
2000
... knowledge. Over time, they change and learn to adapt to their
environment.
Evolution of behaviour leading to mating usually takes...
The Port
2005
-
2005
Image: The Port inauguration, Humlegården, Stockholm, 2005 — The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000 (Aug 2005) inhabitants and potentially to all
Navigating and Negotiating Sound Architectures of the Night
2016
-
2016
On May 17, 2016, in EMPAC’s Goodman Studio, an evocative multi-media black box theatre work was presented that engaged the poetics of night. Ninety-two abstract architectural models interact on a luminous glass-surfaced interface-table to produce a
Digital Body-Automata
1997
-
1997
Housed in a white, clinical
environment,
Digital Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present digital transformation) and Immortal Duality
Inherent Rights, Vision Rights
1992
In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact
Home of the Brain - Philosophers' Houses (vers I 1989-90/ vers II 1991-92 / video 1992)
1989
-
1990
video
... and auditory elements and the sense of presence in the virtual
environment.
Some saw it as a glimpse into the future of interactive...
Petite Terre
1992
-
1992
...The work is made up of a small natural
environment.
Four small speakers are hidden under the leaves of the vegetation which covers most of the...
TT-turing tuning
1994
... human mind and machine. This forms the aestethic basis of the
environment.
There is no beginning, no end, and no pause....
Multi Mega Book
1997
-
1997
video
... relationship with them as he guides them through the
environment.
(FRANZ FISCHNALLER)
(collective) Banz&Bowinkel
The computer allows us to simulate reality. Although the simulation itself is not real it inherits a certain power to become real. Today, it is increasingly normal to transfer simulated reality into physical reality. With the help of computers the
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