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  • Eden -
    ... knowledge. Over time, they change and learn to adapt to their environment. Evolution of behaviour leading to mating usually takes...
  • The Port -
    Image: The Port inauguration, Humlegården, Stockholm, 2005 — The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000 (Aug 2005) inhabitants and potentially to all
  • On May 17, 2016, in EMPAC’s Goodman Studio, an evocative multi-media black box theatre work was presented that engaged the poetics of night. Ninety-two abstract architectural models interact on a luminous glass-surfaced interface-table to produce a
  • Digital Body-Automata -
    Housed in a white, clinical environment, Digital Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present digital transformation) and Immortal Duality
  • In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact
  • ... and auditory elements and the sense of presence in the virtual environment. Some saw it as a glimpse into the future of interactive...
  • Petite Terre -
    ...The work is made up of a small natural environment. Four small speakers are hidden under the leaves of the vegetation which covers most of the...
  • ... human mind and machine. This forms the aestethic basis of the environment. There is no beginning, no end, and no pause....
  • ... relationship with them as he guides them through the environment. (FRANZ FISCHNALLER)
  • The computer allows us to simulate reality. Although the simulation itself is not real it inherits a certain power to become real. Today, it is increasingly normal to transfer simulated reality into physical reality. With the help of computers the