Archive Search

  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,
  • Territorism - video
    Dynamic video projection Project for the facade of Kunsthaus Bregenz (AT) Assistance: Patricia Köstring Sound: Nico Kirisits Post-production: Peter Koger, Manuel Maxl Recording and projection: Mäser digital media/Daniel Flatz Performer
  • Real Time. Art en temps real Arts Santa Mònica 28.01 – 10.04.2016 Artists: Guillem Bayo, Clara Boj i Diego Díaz, Martin John Callanan, Grégory Chatonsky, Thierry Fournier, Varvara Guljajeva i Mar Canet, Rafael Lozano-Hemmer, Nicolas Maigret, Katie
  • DYNASTY - video
    "DYNASTY" is Stenger's third Virtual Reality movie, programmed for web-based VRML, but also conceived for immersion. Synopsis: A child again, you encounter ancestors from a remote past, who welcome you to your Dynasty. Together you will reach
  • ETERNAL SHELVES -
    "ETERNAL SHELVES" is Stenger's first Web Based VR work programmed in early VRML 1.0, silent and un-animated. 3D words expressing the most intense emotions in a human history (exile, transe, etc.) are sitting on gray shelves, creating sparks of
  • GALLIA - video
    GALLIA (1987-88) is Stenger's first 3D movie, and already displays many of the distinctive features of her future productions: color, rhythm, recurrent sequences and vibrant soundtrack.
  • A cautionary tale in Machinima style, Nicole Stenger's last movie, is a light & dark fantasy about the theme of Cyberwar. (Based on a true story). 5 minutes.
  • VR COLLECTION -
    4 VR sequences for Oculus & Touch from earlier work: "Angels", "Chambers", "Dynasty and "The Isle that was a Book". Released in 2017 Experience a VR scene from the "VR COLLECTION" with your Oculus helmet and left Touch interface by downloading the
  • Five into one est l'une des premières oeuvres en « réalité virtuelle ». Le principe en est de construire une image tridimensionnelle globale, virtuelle, c'est-à-dire exclusivement calculée et mise en mémoire dans un ordinateur.
  • Science as Suspense -
    2009 Winzavod Contemporary Art Center Moscow Science as Suspense (15.-29.3.09) Curator: Dmitry Bulatov Participating Artists: Christa Sommerer & Laurent Mignonneau, Stelarc, Ken Rinaldo, Bill Vorn, Paul Granjon, Nicolas Reeves, Orlan, Symbiotica, et