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Le Cybermodule
2002
-
2002
Projet de dispositif communiquant, réalité virtuelle, réseau, visioconférence, agents
Emotion Recognition and its Application to Computer Agents with Spontaneous Interactive Capabilities
1999
Tosa, Naoko and Ryohei Nakatsu and Joy Nicholson. Emotion Recognition and its Application to Computer Agents with Spontaneous Interactive Capabilities In Workshop on Emotion-Based Agent Architectures (EBAA’99), , 84-93. : 1999.
The Emergence Engine: A Behavior Based Agent Development Environment for Artists
2000
Mendelowitz, Eitan. The Emergence Engine: A Behavior Based Agent Development Environment for Artists In Proceedings of the Twelfth Conference on Innovative Applications of Artificial Intelligence (IAAI), edited by Los Angeles University of
Swarm
2005
Interactive installation showing the motion of a swarm of agents over a 2D or 3D lattice. The project is focussed on the connections dynamically created by the agents with their neighbours in a game of attraction, separation, alignment, obstacle
Waking Agents
2019
-
2021
In the age of smart everything, even the personal space of sleep is invaded. The installation consists of a set of six pillows in an immersive environment. Visitors are invited to lay down and nap with a “smart” pillow, attended to by its embedded
Evolving autonomous software agents
1994
Ray, Tom. Evolving autonomous software agents In Proceedings of the 3rd IEEE International Workshop on Robot and Human Communication - July 18-20, 1994, , 7-11. Nagoya, JP: IEEE Press, 1994.
Autonomous Creations: Birthing Intelligent Agents
1998
Binkley, Timothy. Autonomous Creations: Birthing Intelligent Agents Leonardo 31, no. 5 (1998): 333-336.
Situated Agents Can Have Goals
1990
Maes, Pattie. Situated Agents Can Have Goals Robotics and Autonomous Systems 6, no. 1-2 (June 1990): 49-70.
Designing Comprehensible Agents
1999
Sengers, Phoebe. Designing Comprehensible Agents In International Joint Conference on Artificial Intelligence (IJCAI-99), Stockholm, Sweden: 1999.
Schizophrenia and Narrative in Artificial Agents
2002
Sengers, Phoebe. Schizophrenia and Narrative in Artificial Agents Leonardo 36, no. 4 (2002): 427-431.
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