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Digital Body-Automata
1997
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1997
Housed in a white, clinical environment, Digital Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present digital transformation) and Immortal Duality...
Poverty Island with Video Skies
1997
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1997
"Poverty Island with video Skies" is the beginning of an exploration of the integration of video images into a virtual environment. This integration will allow me to combine a long-standing interest in the evocative similarities of the forms and...
Up to 625
1997
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1997
Up to 625, functions on a structure accessed through the five key colors. A first image in five colors ramifies into five images, which in turn lead to twenty-five, and so on up to a corpus of 625 images. As the visitor moves through the website she...
The Able Skin
1997
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1997
"The Able Skin" is a media structure designed by architect Emilio López-Galiacho to hide any emblematic building that is not allowed to have a natural death, that is kept alive artificially through restoration, citation and simulation. A virtual...
Neonudism
1997
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1997
NeonudismArtist: Nell TenhaafComment:
Landscape One
1997
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1997
Four walls of a space are "painted", with video projectors, into a single photo realistic 360º landscape representing a public garden.
The space, set in Montreal's Mont-Royal Parc, is being visited by real and virtual characters. If the virtual...
Ultima Ratio
1997
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1998
video
Ultima RatioArtist: Daniela Alina PleweComment:
Swarm
1997
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1997
SwarmArtist: Jane ProphetComment:
Tracing
1997
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1997
Tracing is a two screen projection installation that uses the two-sides of a wall positioned in the middle of the gallery room to contrast two states of cultural difference in the information age. Texts and ambient sounds are continuously projected...
The Navigation Room
1997
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1997
video
Through their interactions in the exhibition, a personalised webpage is generated for each viewer.
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1474