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Shadow Dance: Eclipse
2001
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2001
This multimedia exhibit is not a kiosk, there is no mouse, no keyboard. Shadow Dance: Eclipse Exhibit is an interactive, multi-user, multi-channel, floor-sensor driven environment encouraging its users to create an eclipse by aligning the Sun, Moon
Frequency and Volume, Relational Architecture 9
2003
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2003
"Frequency and Volume" consists of between 100 and 800 square metres of projected shadows which allow participants to scan the radio spectrum of the city with their bodies. As a shadow appears it tunes any radio frequency between 150kHz to 1.5GHz
Infiltrate Fish Art Installation
2003
In the center of the room, on a riser approximately 5 feet tall, a square fish tank, bare, approx 2x3x4 feet, spotlit from above. Inside swim 6 fat koi fish, one gold, the others white On one wall the video projector displays a computer animated
Net.Art Browser
1999
video
The Net.Art Browser is a means of conjoining information space with the museum space and hybridizing the interactivity of surfing the Internet with the museum tradition of wall mounted images. While painting, cinema and TV construe images inside a
Memories Simulator: published and exhibited at Porto Ferreira Borges market, CD ROM publication and installation under a commission by Porto 2001, European culture capital (project Transformation Records)
2001
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2001
... Records)
Artist
: Patrícia...
More Than Us
2022
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2022
Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
Club Confessional
2001
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2001
video
A white cube was constructed in the club, inverting the familiar “white cube” gallery space. Inside, instructions encouraged participants to disclose secrets into a microphone. Their mute video was displayed on the dance floor, while their
Poverty Island with Video Skies
1997
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1997
"Poverty Island with video Skies" is the beginning of an exploration of the integration of video images into a virtual environment. This integration will allow me to combine a long-standing interest in the evocative similarities of the forms and
PainStation
2001
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2001
PainStation comprises a box structure housing a horizontal screen over which the two players face each other. The software is based on Pong, an early computer game. Players use their right hands to control a bat on screen, and must keep their left
Sustainable Cinema No. 2: Lenticular Bicycle
2014
Lenticular Bicycle is the first sculpture in the series to use human energy. The pedal-powered movie references the ingenuity and resourcefulness of the hacked bicycles that are roughly converted for use in family businesses throughout Southeast
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