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Skull v02
1994
Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1994 The original version of this image, Skull v1 was first
Swimmer
1978
...The swimmer is performing movements which can be seen as
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pletely natural, yet they contain a vital contradiction, a double meaning: swimming...
Void Form #b3-19
2019
...Void Form #b3-19Artist: Emiliano Zucchini
Com
ment:
Bio-Pixels
2018
-
2019
...Bio-PixelsArtist: Diaa Ahmedien
Com
ment:
VR COLLECTION
2017
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2017
4 VR sequences for Oculus & Touch from earlier work: "Angels", "Chambers", "Dynasty and "The Isle that was a Book". Released in 2017 Experience a VR scene from the "VR COLLECTION" with your Oculus helmet and left Touch interface by downloading the
CHAMBERS VR
2018
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2018
A Stenger Classic in minimal style and with intense VR atmosphere. Released in 2018 Experience one excerpt from "Chambers VR" with your Oculus helmet and left "Touch" interface, by downloading the zip file from my website. Link on left.
THE WISH VR
2020
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2021
VR movie in progress with video version published in 2015 Currently being transfered into Unity and Oculus. Experience one excerpt from "The Wish VR" with your Oculus helmet and left "Touch" interface, by downloading the zip file from my website.
E[Y]GG[E]
2000
-
2000
video
E[Y]GG[E] is an interactive Net Art / E-Poetry piece created in Flash in the year 2000. It is a meditation about time and space on the Net and elsewhere. Exhibited i.e.: AJAC 2000 Art Show, Metropolitan Art Museum Tokyo, Japan, 2000; Faculty
Memory Garden
2021
... to “listen”. The search of New Media Art brings us closer to the
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munication with the plants — the electromagnetic impulses inside the...
Pine Family
2017
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2020
... sharing and mutual support understood to exist within tree
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munities, and poses the question: what can we learn from trees and...
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