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Tangible Business Process Analyzer
2003
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2004
Tangible Business Process Analyzer is a collaborative tool for designing what a company's business process should be, in business process re-engineering (BPR). Built on the Sensetable platform, Tangible-BPA allows mulitple users to directly
Dump au mètre
2010
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2010
Speaking of possible artistic careers, we can imagine a person devoting his life to designing highly symbolic wallpaper. The surface of the earth and its symbolic appropriation become more important than the substance, and we can imagine producing
Designing Interfaces for Interactive Artworks
2000
Sommerer, Christa and Laurent Mignonneau. Designing Interfaces for Interactive Artworks In KES 2000 Knowledge Based Engineering Systems, Conference Proceedings, , 80-84. Brighton: University of Brighton, 2000.
Designing Interfaces for Interactive Artworks
2000
Sommerer, Christa and Laurent Mignonneau. Designing Interfaces for Interactive Artworks In KES 2000 Knowledge Based Engineering Systems, Conference Proceedings, , 80-84. Brighton: University of Brighton, 2000.
Envisioning Cyberspace: Designing 3D Electronic Spaces
1998
Anders, Peter. Envisioning Cyberspace: Designing 3D Electronic Spaces. New York: McGraw-Hill, 1998.
Record again! 40JAHREVIDEOKUNST.DE Teil 2
2009
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2010
40JAHREVIDEOKUNST.DE Teil 2 Joseph Beuys, Wolf Kahlen, Ulrike Rosenbach, Holger Czukay, Anna Oppermann, Klaus vom Bruch, Walter Schröder-Limmer, Bazon Brocks, Gerry Schum, Jörg Herold, Michael Morgner, Lutz Dammbeck, Ulrich Rückriem, Klaus Rinke,
Designing Comprehensible Agents
1999
Sengers, Phoebe. Designing Comprehensible Agents In International Joint Conference on Artificial Intelligence (IJCAI-99), Stockholm, Sweden: 1999.
EXTREME TEXTILES: DESIGNING FOR HIGH PERFORMANCE
2005
McQuaid, Matilda and Philip Beesley and Sean Hanna, ed. EXTREME TEXTILES: DESIGNING FOR HIGH PERFORMANCE. New York: Princeton Architectural Press, 2005.
PICO
2004
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2005
We are working to create a new type of human-computer interface, called PICO, by combining some of the usability advantages of mechanical systems with the abstract computational power of modern computers. Long before modern electronic computers were
Menagerie: Designing a Virtual Experience
1994
Fisher, Scott S. and S. Amkraut and M. Girard and M. Trayle. Menagerie: Designing a Virtual Experience In Stereoscopic Displays and Virtual Reality Systems, edited by Scott S. Fisher and M.T. Bolas and J. O. MerrittProc. SPIE 2177, Cambridge, MA:
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