Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
280
281
282
283
(current)
284
(more)
884
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen
2001
Meissner, Tobias O.. Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen In Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and
Agieren im Zwischenraum - Gedanken zu einer Ethik der hybriden Identität / Acting in the Interstices - Thoughts on an Ethic of Hybrid Identity
2005
Puff, Melanie. Agieren im Zwischenraum - Gedanken zu einer Ethik der hybriden Identität / Acting in the Interstices - Thoughts on an Ethic of Hybrid Identity In Ars Electronica 2005: Hybrid. Living in Paradox, edited by Gerfried Stocker and
When Things Aren´t What They Are / Wenn Dinge nicht sind, was sie sind
2005
Weinberger, David. When Things Aren´t What They Are / Wenn Dinge nicht sind, was sie sind In Ars Electronica 2005 : HYBRID - Living in Paradox, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz Verlag, 2005.
Strom ohne Wiederkehr - Für eine Dialektik kultureller Modernisierung / River of No Return - For a Dialectics of Cultural Modernization
2005
Hirsch, Andreas and Peter Rantasa. Strom ohne Wiederkehr - Für eine Dialektik kultureller Modernisierung / River of No Return - For a Dialectics of Cultural Modernization In Ars Electronica 2005: Hybrid - Living in Paradox, edited by Gerfried
SymbioticA, The Art and Science Collaborative Research Laboratory / SymbioticA, das kollaborative Forschungslabor für Kunst und Wissenschaft
2001
Catts, Oron and Stuart Bunt. SymbioticA, The Art and Science Collaborative Research Laboratory / SymbioticA, das kollaborative Forschungslabor für Kunst und Wissenschaft In TAKEOVER: Who's Doing the Art of Tomorrow. Wer macht die Kunst von
Quarxs à la Brain Factory: Dialogue between Maurice Benayoun and François Schuiten
2016
Event: Quarxs à la Brain Factory: Dialogue between Maurice Benayoun and François SchuitenInstitution: Machines à dessiner à l'heure du numérique, Musée des arts et métiersComment:
Statement zu einer Kunst im Netzwerk
1994
Weibel, Peter. Statement zu einer Kunst im Netzwerk In Teletopologie Österreich - Materialien zur Medienkunst, Medien.Kunst.Passagen, edited by Thomas Feuerstein and Romana Schuler, 153-160. Wien: Passagen Verlag, 1994.
Traces: Embodied Immersive Interaction with Semi-Autonomous Avatars
2001
Penny, Simon and Bernhardt et. al. Schulte. Traces: Embodied Immersive Interaction with Semi-Autonomous Avatars Convergence (Summer 2001).
Kunstlerhaus Bethanien, Artists in Residence 2007 – 2008
2008
Schulte-Fischedick, Valeria (ed.).. Kunstlerhaus Bethanien, Artists in Residence 2007 – 2008 Berlin: Kunstlerhaus Bethanien GmbH (2008).
Looking for Art in All the Wrong Places / Wie man Kunst immer am falschen Ort sucht
2001
Blais, Joline and Jon Ippolito. Looking for Art in All the Wrong Places / Wie man Kunst immer am falschen Ort sucht In TAKEOVER: Who´s doing the art of tomorrow, edited by Stocker Gerfried and Christine SchöpfVienna, New York: Springer, 2001.
1
…
(more)
280
281
282
283
(current)
284
(more)
884