Archive Search

  • Art.CHI -
    part of the ACM CHI conference.
  • Event: ACM CHI Conference on Human Factors in Computing SystemsInstitution: ACM SIGCHIComment:
  • Living Tattoos -
    CHI_Human Computer Interface - ACM
  • Lin Pey Chwen’s oeuvre extends from sculpture to interactive digital installations. Over the course of more than twenty years, her work encompasses a unique approach to media art and technology exploring a critical understanding of contemporary
  • Event: Speaker: CG Australasia, CG Asia and ‘Science of the Unseen’, SIGGRAPGH Conference, Anaheim, USInstitution: SIGGRAPHComment:
  • A human sized real kaleidoscope creates colorized feedback patterns from faces. Exhibited at the Massachusetts Institute of Technology, and the SIGGRAPH 1988 Art Show in Atlanta.
  • Rambona -
    In "Rambona" the artist transposes the subject of "woman as object of desire" (cover girl) into an image of power. Rambo becomes Rambona. Says the artist, "Duga, a popular magazine in Serbia, came out with a cover girl dressed in a combat suit. The
  • Craven, Mike and Ian Taylor and Adam Drozd and Jim et. al. Purbrick. Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds In CHI´01 Proceedings of the SIGCHI Conference on Human Factors in Computing
  • Plasm: A Fish Sample -
    The initial installation in the Plasm series, this piece was inspired by Allen Kay's talk on artificial life forms and simulated ecologies at SIGGRAPH the preceding year. A real-world living room setting, complete with sofa, coffee table,
  • Selçuk ARTUT’s artistic research and production focus on the theoretical and practical dimensions of human-technology relations. Artut’s artworks have been exhibited at Sonar Istanbul, ISEA, AKM Istanbul, Siggraph, Dystopie Sound Art Festival