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Machine Culture
1993
...Penny, Simon. Machine Culture In Siggraph 1993
Pro
ceedings, edited by Simon PennyAnaheim, LA: 1993.
The Intelligent Machine as Anti-Christ
1992
... Machine as Anti-Christ In SISEA 1990
Pro
ceedings, Groningen: 1992.
Machine Culture: The Virtual Frontier
1993
... The Virtual Frontier In SIGGRAPH ´93
Pro
ceedings, edited by Simon PennyAnaheim, CAL: ...
Traces: Wireless Full Body Tracking in the CAVE
1999
... Reality and Tele-Existence Conference
Pro
ceedings, Tokyo, Japan: 1999.
Presence in Immersive Virtual Environments
1993
... in Immersive Virtual Environments In
Pro
ceedings of the IEEE Conference - Virtual...
Artificial Evolution for Computer Graphics
1991
... for Computer Graphics In SIGGRAPH`91
Pro
ceedings, , 319-328. : 1991.
Interactive Evolution of Dynamical Systems
1992
... Towards a Practice of Autonomous Systems:
Pro
ceedings of the First European Conference, ,...
Evolving 3D Morphology and Behavior by Competition
1994
... by Competition In Artificial Life IV
Pro
ceedings, edited by Brooks and Maes, 28-39....
Evolving Virtual Creatures
1994
...ims, Karl. Evolving Virtual Creatures In SIGGRAPH`94
Pro
ceedings, , 15-22. : 1994.
Towards Extended Performance - Reconsidering the Concept of a Multi -User Environment
1998
... Concept of a Multi -User Environment In
Pro
ceedings of the Esprit 13
Pro
ject ERENA,...
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