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Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
... Conference on Human Factors in Computing Systems, , 30-37. :
2001
.
Leonardo (Journal of the International Society of Arts, Sciences and Technology) Volume 34 Number 4.
2001
... Number 4.. Vol.34. 4 th ed.New York, NY: Leonardo / MIT Press,
2001
.
Leonardo (Journal of the International Society of Arts, Sciences and Technology) Volume 34 Number 4.
2001
... Number 4.. Vol.34. 4 th ed.New York, NY: Leonardo / MIT Press,
2001
.
Leonardo (Journal of the International Society of Arts, Sciences and Technology) Volume 34 Number 4.
2001
... Number 4.. Vol.34. 4 th ed.New York, NY: Leonardo / MIT Press,
2001
.
Leonardo (Journal of the International Society of Arts, Sciences and Technology) Volume 34 Number 4.
2001
... 4.. Vol.34. 4, 4 th ed.New York, NY: Leonardo / MIT Press,
2001
.
Tim Otto Roth
... a final degree in the Theory of Visual Communication. In
2001
/02 he was guest lecturer in Madrid und Valencia (E). 2004/05 he...
Kunst im Zeitalter der technischen Reproduzierbarkeit des Menschen. Zur Rezeption der Gentechnik in der zeitgenössischen Kunst
2001
... der Gentechnik in der zeitgenössischen Kunst KunstTexte 1 (
2001
).
Mateo Zlatar
... in Graphic Design from Universidad Católica de Valparaíso. In
2001
he joined a multidisciplinary team in the creation of a 3000 square...
Janet Cardiff : the former printmaker hit her stride with electronic art, winning acclaim this year at the National Gallery and the Venice Biennale
2001
... and the Venice Biennale The Globe and mail (December 29th
2001
).
6ème Salon international d’arts plastiques Valognes, Valognes/Charon
2001
...e Salon international d’arts plastiques Valognes, Valognes/Charon . (
2001
).
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