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  • Swarming Lounge 2.0 is a mixed-reality performance and installation where visitors come to meet four live performers and nine augmented-reality characters displayed on smartphones. All characters, both real and virtual, are embedded in the
  • THE DOLLY CLONES Tilllie, The Telerobotic Doll 1995-1998 http://www. lynnhershman.com/tillie and CybeRoberta 1970-1998 http://www.lynnhershman.com/doll2/ These two telerobotic dolls share information and vie for images to
  • Haunted Media -
    Artists: Susan Hiller, Thomson & Craighead, Susan Collins, Scanner, S Mark Gubb, Lindsay Seers, Patrick Ward. An exhibition of electronic media artworks examining the association of new media with supernatural phenomena. From the use of photography,
  • The project takes on two forms - the installation in an old mine in Dortmund: Zeche Zollern II/IV and the online version. The site-specific installation is experiential with sound taking on an important role. Spatialized sound is triggered by
  • "make-A-move" is a site-specific, responsive, screen-based installation involving two encased flat screens, digital animation, software design, and physical interaction. Two automated portraits - a female and a male subject photographed by the
  • Sound-kinetic diorama exterior: acrylic object in crystalloid like form; interior: relief , turntable, light, sound dim: 115 x 72 x 70 cm The kinetic diorama submerged within and enhanced by the audio environment observed through an opening in the
  • PICO -
    We are working to create a new type of human-computer interface, called PICO, by combining some of the usability advantages of mechanical systems with the abstract computational power of modern computers. Long before modern electronic computers were
  • La Machine à idées -
    Sur un site de vente de produits high tech, la possibilité offerte au visiteur de participer à la conception de nouveaux produits avec l'aide active d'une interface de création, cataliseur d'innovation. conception: Maurice Benayoun design:
  • Backpacks are a series of physical components with a button knob that can be attached to Topobo Actives to modify the way a recorded motion plays back. For instance, by turning the knob on the Bigger/Smaller Backpack, you can make you recorded
  • Conor McGarrigle is an artist and researcher working at the intersection of digital networks and real space. Coming from a background in net art, his work is concerned with the ways that digital networks are entangled in all aspects of everyday