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  • Prueitt, Melvin. Art and the Computer. Columbus, OH: McGraw-Hill Higher Education, 1985.
  • Mel Alexenberg is an artist, educator, writer and blogger working at the interface between art, science, technology and culture. His artworks explore interrelationships between the networked world and spirituality, postdigital art and Jewish
  • Development of the eight cubic foot model of the IceCube Neutrino Observatory began as an optimization of an eariler model used by WIPAC for education and outreach. That version had one light per twenty DOMs represented in the IceCube array. One of
  • Stafford, Barbara M.. Artful Science: Enlightenment Entertainment and the Eclipse of Visual Education. Cambridge, MA: The MIT Press, 1994.
  • Boredomresearch. The Wired Campus: Real Snail Mail The Chronicle of Higher Education (June 2008).
  • My work is transdisciplinary and explores cultural translation, liminality, identity, and public space through a number of media, combining digital art including AI art and NFT art with video art, painting, drawing, photography, printmaking,
  • Ascott, Roy. Art as an Alternative to Education, or, The Rise of the Jam Factory Art (Society of Canadian Artists) 1, no. 3 (1972): 14 - 16.
  • Fuller, R. Buckminster. Education Automation. Carbondale, Edwardsville: Southern Illinois University Press, 1962.
  • Temkin, Aron, ed. EVOLVING TOOLS: DIGITAL FABRICATION IN ARCHITECTURAL EDUCATION. Toronto: Riverside Architectural Press, 2004.
  • Donath, Dirk. PROMISE AND REALITY. Weimar: eCAADe (Education in Computer Aided Architectural Design in Europe) and Bauhaus Universitat Weimar, 2000.