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European Media Art Festival 1998
1998
EMAF 1998 addressed the structures of a mediatised society shaped by the simultaneousness of different systems. In everyday life, too, we are surrounded by perception situations taking place in parallel, explained the American Pat O’Neill, to whom
mages of the Body in the House of Illusion
1998
Fleischmann, Monika and Laurent Mignonneau. mages of the Body in the House of Illusion In Art and Science., edited by Christa SommererVienna: Springer, 1998.
SIGGRAPH Artshow 1998
1998
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1998
This exhibition included Acevedo's artwork called The Lacemaker.
Die interaktive Porträtsammlung des Museums für Kommunikation
1999
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1999
Installation vidéo interactive utilisant quatre ordinateurs en réseau munis de plaques tactiles, quatre lecteurs vidéosiques et quatre projecteurs vidéo. Quatre écrans, quatre personnages (Rebecca, Lotti, Benoit et Monsieur Gurtner) qui
conscious love
1999
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1999
The installation was conceived for the art show 'amour et conscience', Paris, 1999 (Atelier Sévigné, 9/9/99 - 9/12/99). It consists of three parts: Five curtains, representing consciousness, digital word-picture-prints on
the beehive
1997
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1997
In a floot of information words and pictures seem to lose their credibility. Does the culture disappear in the media society? - The beehive is a internet based project creating a web of thoughts. 32 animated and/or
Oliver Grau
20 years Chair Professorships for Image Science. More than 350 lectures and keynotes worldwide, including Olympic Games culture program and G-20 Summit. Grau's “Virtual Art. From Illusion to Immersion”, MIT Press 2003 (Book of the Month, Scientific
OP_ERA: Sonic Dimension
2005
OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
OP_ERA: Hyperviews
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
OP_ERA: Hapticwall
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
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