Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
276
277
278
279
(current)
280
(more)
323
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Sleep Walking
2008
-
2008
In the next thirty years we will see more robotic technology integrated into our society, furthering our experience of reality through agency. Robots already go beyond the limitations of our bodies. They build things that we find too difficult or
William Kentridge
1999
-
1999
Die bereits vor zwei Jahren konzipierte Ausstellung von William Kentridge hätte im Vorjahr in der Neuen Galerie Graz gezeigt werden sollen, was jedoch aufgrund des verzögerten Umbaus der Neuen Galerie nicht möglich war. William Kentridge war
mediaFlow
1996
-
1997
mediaFlow is the first project to interlink the multiple Tangible Bits platforms. mediaFlow uses Triangles to route the flow information such as activity on the transBOARD, metaDESK, or online sources to destinations like Ambient Fixtures, the
reservoir_bots v.2 GameMod vor a VJ
2004
-
2004
in cooperation with various sound artists: Peter Szely, Christof Cargnelli, Electric Indigo --- Resembling a flaneur in an unknown city the bot moves through a "ludic 3D environment" - moved by the hand of the player - robbed of his identity which
fluID - arena of identities
2003
-
2003
in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
Animal Infected
2011
Infections of a mental kind and the examination of the animalistic are the topics of the Zurich media art group ‹knowbotic research› in their most recent project ANIMAL INFECTED. The infection takes place subtly, for instance with an expres sion
Polygon Destinies: The Production of Place in the Digital Role-Playing Game
2000
Julian Oliver. Polygon Destinies: The Production of Place in the Digital Role-Playing Game In COSIGN 2001 Conference Proceedings, Melbourne Victoria, Australia: Julian Holland Oliver Interactive Information Institute RMIT University,, 2000.
Power Struggle
2011
-
2014
video
Power Struggle is a live battle between four anti- viruses commented by an actor using the tone of a live football game report, a family altercation or a political confrontation. Each one tries to destroy the other three, eradicating everything in
Confronting the corrupted powers aiming to destroy the Holy Mountain and City, Pey-Chwen Lin,Reading the 2020 “Eve Clone Revelation- Pey-Chwen Lin + Digital Art Lab Exhibition”, Tainan Art Museum
2020
Pey-Chwen Lin. Confronting the corrupted powers aiming to destroy the Holy Mountain and City, Pey-Chwen Lin,Reading the 2020 “Eve Clone Revelation- Pey-Chwen Lin + Digital Art Lab Exhibition”, Tainan Art Museum Reading the 2020 “Eve Clone
Poetry Machine
2013
-
2013
Poetry Machine is mixing randomly two poems by William Blake: Little Girl Lost and Little Boy Lost. The poems are read out loud by the machine - every time the reading is launched, it may be different due to an algorithm responsible for using the
1
…
(more)
276
277
278
279
(current)
280
(more)
323