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  • Blow Up - video
    Blow-up is a high resolution interactive display that is designed to fragment a surveillance camera view into 2400 virtual cameras that zoom into the exhibition space in fluid and autonomous motion. Inspired by Antonioni, the piece is intended as a
  • The YOUbiläums Browser (kots.nu/mzedck). The history of the ZKM between 1997 and 2007 becomes a space pervading interface: by means of the Linear Navigator designed by Jeffrey Shaw in 1999, the visitors are able to call up video documentation on
  • 2002/03 tangible communication device "Mobile Feelings" is an artistic project that explores the ambivalence of sharing personal information with an anonymous audience. Instead of communication via voice or images to people we know, "Mobile
  • Wavefunction -
    Wavefunction is a kinetic sculpture comprised of fifty to one hundred Charles and Ray Eames moulded chairs (designed in 1948) and placed in a regular array of rows, facing the entrance to the exhibition space. When someone approaches the work, a
  • Thalamus -
    'Thalamus' is a simple user led environment designed for DATA projection into a gallery space where the user navigates the work with a mouse or slider set on a plinth placed squarely infront of the projection. The piece uses a metronome scale as a
  • Room for Manoeuvre -
    The exhibition 'Room for Manoeuvre' features new works by Knowbotic Research (KRcF), known for their advanced network and media projects since the founding of the artist group in 1991. In a specially designed audio-visual installation including four
  • spectra -
    date | place MAY 4 - JUN 20, 2001 Mica Moca, Milan, IT concept, composition: Ryoji Ikeda commissioned by Mica Moca, 2001 spectra is a series of large scale installations employing intense white light as a sculptural material.
  • Visual Orchestra (2001, real-time interactive digital installation) Visual Orchestra is a real-time interactive digital installation piece that provides a platform for investigating the synthesis of musical rhythms with visual rhythms. The
  • Trapped rocket -
    Trapped Rocket futility and expectation in a Euclidean universe, 2006, 2008 Trapped Rocket is a 4.9Mb software involving a simple simulation of a guided missile, trapped between 3 pairs of opposing views (a cube) while trying to reach its
  • Audience -
    In February 2010, rAndom went to the US to install the first copy of the Audience edition for a private collection. The installation is laid out on a long stretch of a custom designed plywood floor. For the first time it was possible to install it