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The Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet
2000
Goldberg, Ken, ed. The Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet. Cambridge, MA: MIT Press, 2000.
MANUFACTURING THE BESPOKE. Making and prototyping architecture
2012
Sheil, Bob, ed. MANUFACTURING THE BESPOKE. Making and prototyping architecture. Chichester: Wiley, 2012.
Is Life Beautiful? On Lin Pey-Chwen´s Anti-Tech Tech Art
2011
Yeh, C. J.. Is Life Beautiful? On Lin Pey-Chwen´s Anti-Tech Tech Art Ming Chuan - Magazine (2011): 53-56.
Future Bodies: Zur Visualisierung von Körpern in Science und Fiction
2002
Angerer, Marie-Luise and Kathrin Peters and Zoe Sofoulis, ed. Future Bodies: Zur Visualisierung von Körpern in Science und Fiction. New York, Wien: Springer, 2002.
Futuros Emergentes: Arte, Interactividad y Nuevos Medios
2000
Landa, Kepa, ed. Futuros Emergentes: Arte, Interactividad y Nuevos Medios. Valencia, ES: Institució Alfonse el Magnánim, Diputació de Valencia, 2000.
The International Research Platform For Virtual Reality Experiences in Art
1989
RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/monika-fleischmann-and-wolfgang-strauss/fleischmann-strauss-home-of-the-brain/.
Interatividade e Ritual: Diálogos do corpo com sistemas artificiais
1999
DOMINGUES, DIANA MARIA G. Interatividade e Ritual: Diálogos do corpo com sistemas artificiais Arte e Tecnologia Imaginário Real Virtual, Brasília 2 (1999): 56-72.
Interatividade e Ritual - diálogo do corpo com sistemas artificiais
1999
DOMINGUES, DIANA MARIA G. Interatividade e Ritual - diálogo do corpo com sistemas artificiais Revista de Psicanálise da Sociedade Psicanalítica de Porto Alegre 6 (1999): 505-522.
De La Fenêtre au Labyrinthe: Les technologies, le corps et le plaisir des relations
1995
DOMINGUES, DIANA MARIA G. De La Fenêtre au Labyrinthe: Les technologies, le corps et le plaisir des relations Isea Inter Society Eletronic Arts, Montreal 1 (1995): 64-65.
Environmental Media: Linking Virtual Environments to the Real World
2001
... Century, Tokyo, J
apa
n: Keio University Press, ...
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