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Alba, arte transgenica, arte del vivente
2000
Capucci , Pier Luigi. Alba, arte transgenica, arte del vivente Noema - Tecnologie e Societá (2000).
Interacting
with
Artificial Life: A-Volve
1997
... Interacting
with
Artificial Life: A-Volve...
Cyber City Home of the Brain
1993
Fleischmann, Monika and Wolfgang Strauss. Cyber City Home of the Brain InterCommunication 9 (September 1993).
Faces of the Body in Dynamic Space
1994
Fleischmann, Monika and Wolfgang Strauss. Faces of the Body in Dynamic Space In Catalogue of ISEA´94, : 1994.
Artea sistema bizitzat hartua
2000
Sommerer, Christa and Laurent Mignonneau. Artea sistema bizitzat hartua ZEHAR magazine (2000): 38-44.
The Role of Design and the Mediation of Contents
1996
Strauss, Wolfgang and Monika Fleischmann. The Role of Design and the Mediation of Contents In Proceedings of CADEX'96, : 1996.
Simmulation of Cellular Patterns by Computer Graphics
1969
Puzin, M.. Simmulation of Cellular Patterns by Computer Graphics. Toronto, CAN: University of Toronto, Department of Computer Science, 1969.
BIOTEKNICA: Self-Experimentation and Tissue Culture
2006
Willet, Jennifer and Shawn Bailey. BIOTEKNICA: Self-Experimentation and Tissue Culture INTER Art Actuel (2006).
Values at Play in Digital Games
2014
Flanagan, Mary and Helen Nissenbaum. Values at Play in Digital Games. Cambridge, MA: MIT-Press, 2014.
Reload: Rethinking Women + Cyberculture
2002
Flanagan, Mary and Austin Booth, ed. Reload: Rethinking Women + Cyberculture. Cambridge, MA: MIT-Press, 2002.
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