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MONIKA FLEISCHMANN & WOLFGANG STRAUSS: CREATING VIRTUAL WORLDS
2024
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2025
On the occasion of the exhibition REIMAGINE TOMORROW, 1954-2024, Anika Meier spoke with Fleischmann and Strauss about their artistic beginnings in 1980s West Berlin, the role of NFTs as archives for digital art, and their interdisciplinary
SimTunes
1996
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1996
SimTunes is one of those wonderful programs that grows with the user. In essence, it is a paint program that doubles as a musical composition program--or vice versa. The user begins with a blank screen, or canvas and a variety of tools, paints, and
Solid Landscapes
2022
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2023
In the video "Solid Landscapes", the artist “spells out” the never-ending growth of usable and productive (anti-)landscapes by reproducing and multiplying evidence of a dramatic change that is occurring in an incremental manner around the world. It
softchair
2001
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2001
Dynamic seats, behaving like friends, and communicating together to determine a common shape. The research is a part of the reflexion about behavioural design.
Intro Act
1995
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1997
video
"Intro Act" is an interactive computer installation, which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art Contemporain in Lyon France. In "Intro Act" visitors
Menagerie
1993
The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a
Nacho Frades
In my work I want to describe worlds that only exists in my mind, I want to explore this worlds created by the inner mind, they are mainly landscapes of lonely places, where I am the only person in the work, the person that sees them, the observer.
Edward Kulemin
1960 - born in town Yaroslavl, Russia; 1984 - graduated from the Moscow Power Engineering Institute; - an artist, poet, author of many art-projects; - an inspirator and organiser of various communication creative societies (KEPNOS,
Tunnel under the Atlantic
1995
The Tunnel under the Atlantic is an experimental work using televirtuality that allows users situated on each side of the Atlantic Ocean, Paris and Montreal, to meet each others and to interact in a virtual space they have created together. A
Sympathetic Sentience
1995
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1996
Sympathetic Sentience Is an interactive sound installation which generates complex patterns of rhythmic sound through the phenomenon of 'emergent complexity'. The original goal was to attempt to realise a project which manifested true
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