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the Flock
1992
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1992
The Flock is a group of musical interactive sound sculptures which exhibit behaviors analogous to the flocking found in natural groups such as birds, schooling fish or flying bats. Flocking behaviors demonstrate characteristics of supra
Robotica - IV: Control Inside The Panopticon
2006
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2008
A world premier of Stanza’s “Robotica: Control inside the panopticon” at The Victoria And Albert Museum, London. A playful robot installation - with performative and interactive aspects - that questions ideas of surveillance and tracking in popular
TXTmob
2004
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2004
TXTmob lets you quickly and easily share txt messages with friends, comrades, and total strangers. The format is similar to an email b-board system. You can sign up to send and receive messages from various groups, which are organized around a range
I/O Bulb and the Luminous Room
1997
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1998
The I/O Bulb and the Luminous Room are the two central ideas in a project whose goal is the pervasive transformation of architectural space, so that every surface is rendered capable of displaying and collecting visual information. An I/O Bulb
Free Range Grain
2003
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2004
Free Range Grain was a live, performative action that used basic molecular biology techniques to test for genetically modified (GM) food in the global food trade. CAE wanted this interventionist performance to demonstrate how the "smooth space" of
CODeDOC Remediated
2016
How to view and operate the analytical grid and its several elementsENTER PROJECT HERE:The links will redirect you to the original artworks on the Whitney Museum's Artport (for CODeDOC) or the digitalartarchive.at (for CODeDOC II). Please check
Machine Dreams
1994
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2000
The installation "Machine Dreams" uses video to trigger zones of individual sound samples. It is an interactive installation that uses the reaction of the participant to the visual component of the space to produce a soundscape. The visual
Gaia E VIII
1995
10. Gaia E VIII, 1995. Paper Size: 30" by 22" Pen plotter drawing. Familial Resemblance. The software procedure generates a "family" of forms with a strong familial resemblance. These works resemble each other because they were created
Featured Artist Christopher Salter
05/2017
.. his artistic development between research in the humanities, multi-sensory engineering and collaborative practice in the fields of digital art and theatre ..
Gaia Third Millenium Triptych
1999
Gaia EVII, 5. 30" by 22", 1995. Algorithmic pen and ink drawing with artist's studio seal in red. The seal characters read "Little Path Studio" for "Pathway Studio". Las piezas de la serie “Gaia” son caracterizadas por una fuerte semejanza
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388