Archive Search

  • Event: Ars Electronica 2011: Origin - wie alles beginntInstitution: Ars Electronica Linz GmbH & Co KGComment:
  • Dis-M-Body -
    Dis-M-Body is a multisensory, interactive installation exploring the disembodied nature of information and messages as they dislocate and fracture one's sense of self, while simultaneously expanding one's sense of connection. Our sense of
  • Masi studied at Seton Hall University, N.J. USA, Brera Academy of Fine Art, Milan, Italy, PG Studies at Slade School of Fine Art and Chelsea School of Art, London, UK. Denis Masi is an experimental artist who has worked, for 40 plus years, across a
  • Inland Wonderland -
    Our universe obeys to the logic of four interactions - gravitational, electromagnetic, strong, weak - affecting it (not counting the Higgs field). Chaos on the other hand is only produced by human activity and our heads are the omnipotent producers
  • Arnheim, Rudolf. Anschauliches Denken: Zur Einheit von Bild und Begriff. Köln: DuMont, 1972.
  • Dioramas of the Divine is a series of abstracted, interactive landscapes inspired by Greek mythology. The triptych creates a unified vision of awe and power, which is divided into three distinct scenes seen from the perspectives of the gods Zeus and
  • Ogaki Biennale 2004 -
    "After its beginning in 1995, it was held for the first 4 times as the interactive art festival "Interaction". Subsequently in 2004, it was reorganized as "Ogaki Biennale", and will continue in this form, with workshops, outside street exhibitions
  • Document B -
    Life has a beginning, a middle and an end. Our minds and memories see time pass in a narrative stream, moving from a beginning towards a close, and this pattern informs our concepts – and our preconceptions. But can we really confirm our lives as we
  • In only its second year, VideoFest has become the largest european video festival. Video is a young artform; from the beginning, it has been a reaction to the “brave new world” of the highly technical mass societies with all their computers, nuclear
  • Virtual actor or: how real is reality? The congress at EMAF 2002 explored films in which avatars (characters created on the computer) or "human" actors rather than real human beings act in virtual environments. This topic was reflected also in some