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  • Dery, Mark. Fast forward: Art Goes High Tech ArtNews Associates 92, no. 2 (February 1993): 74.
  • Popper, Frank. High Technology Art In Digitaler Schein: Ästhetik der elektronischen Medien, edited by Florian RötzerFrankfurt/Main: Suhrkamp, 1991.
  • Willet, Jennifer. Kathy High – Embracing Animal Magazine électronique du CIAC , no. 23 (October 2005).
  • Kathy High. Review of The Emergence of Video Processing Tools, Vols. 1 and 2 June.
  • "Dr. Gimzewski pioneered research on mechanical and electrical contacts with single atoms and molecules using scanning tunneling microscopy (STM) and was one of the first persons to image molecules with STM. His accomplishments include the first
  • (*1978 in Ravensburg) ) is a doctoral candidate with the Human-Computer Interaction Group at the University of Konstanz. He is an associated member of the DFG graduate program "Explorative Analysis and Visualization of Large Information Spaces« and
  • the group exhibition Brazil High-Tech (1986), a national videotext art gallery organized in Rio de Janeiro by Eduardo Kac and Flavio Ferraz and presented by Companhia Telefônica de São Paulo. See keyframes of this work here.
  • The formal visual aspect of the Reflections v2 series is strongly tied to the aesthetic of Minimal Art. It reduces its abstract vocabulary to visual representations of the number one and zero sculpted as lines (one) and rings (zero). This reduction
  • Toshio Iwai is a Japanese interactive media and installation artist who has also created a number of commercial video games. In addition he has worked in television, music performance, museum design and digital musical instrument design. In 1985,
  • Dan Sandin is a media inventor, artist and educator.Is Professor Emeritus of the School of Art & Design, University of Illinois at Chicago, and Co-director of the Electronic Visualization Laboratory at the University of Illinois at Chicago. Among