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  • The central work in the "Natural History of the Enigma" series is a plantimal, a new life form I created and that I call "Edunia", a genetically-engineered flower that is a hybrid of myself and Petunia. The Edunia expresses my DNA exclusively in its
  • Shadow Dance: Eclipse -
    This multimedia exhibit is not a kiosk, there is no mouse, no keyboard. Shadow Dance: Eclipse Exhibit is an interactive, multi-user, multi-channel, floor-sensor driven environment encouraging its users to create an eclipse by aligning the Sun, Moon
  • Influence, change and transformation are keywords in Peter Hagdahl’s ¦uvre. In 1992 Andréhn-Schiptjenko showed the installation Sustained where sculpture, painting, drawing, snapshots, paperclippings and a powerengine created a system ranging from
  • Internet, video projections on gaze and helium bal Playing instruments is the common lot of music. Playing with emotions is the common lot of politics and entertainment Considering the Net as the World nervous system. Scanning the
  • Telecommunications event between Rio de Janeiro and São Paulo uniting fax and live TV, 1988. Connecting the public medium of television with the private medium of the fax this work created a system of feedback based on the continuous exchange and
  • Cosmopolis
    Giant interactive installation, VR telescopes, pan Overwriting the city An interactive artistic and scientific multimedia exhibition on the major issues linked to the world urbanisation Cosmopolis endeavours to examine urban realities
  • Homographies -
    Homographies is a large-scale interactive installation featuring a turbulent light array that responds to the movement of the public. The installation consists of 144 white fluorescent light tubes which are hung from 72 robotic fixtures on the
  • LAM -
    A computer installation desigend to create communication between several computers. A network created an on going creative process between the computers surrounding the viewer with light and sound. The process would continue to change as the
  • Swarm
    Interactive installation showing the motion of a swarm of agents over a 2D or 3D lattice. The project is focussed on the connections dynamically created by the agents with their neighbours in a game of attraction, separation, alignment, obstacle
  • Recollections I-IV -
    Recollections IV is an interactive video installation that invites the participant to move in front of a large video projection screen. As the person moves, his or her image is recorded by a video camera and passed on to a computer with special