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Activism
2005
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2018
ACTivism was a computer videogame created by Beatriz Albuquerque in 2005-2007, exploring activist key words that functioned in the audience as a way to remember, transform persons that read them and further contemplate afterwards. With
The PHSCologram Imagery for AIDS Virus
1987
The PHSCologram depicts the first computer-generated illustration of the AIDS virus, as known in 1987 when HIV infection was causing millions of deaths around the world. The image represents a colorized CAT scan of a person called Messiah who passed
EMOTION WINDS
2014
video
Emotion in Space seeks to re-imagine ways in which global real- time datasets can give us a unique perspective on the understanding of world motion through emotional currents emanating from 3200 different cities. Part of the Mechanics of Emotions
EMOTIONS IN SPACE
2014
Emotion in Space seeks to re-imagine ways in which global real- time datasets can give us a unique perspective on the understanding of world motion through emotional currents emanating from 3200 different cities. Part of the Mechanics of Emotions
BRAIN FACTORY PROTOTYPE 2
2016
video
Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
BRAIN FACTORY, MICROWAVE FESTIVAL
2018
Brain Factory is an art installation that allows the audience to give a shape to human abstractions through Brain Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity
Search for Simurgh
2019
Search for Simurgh is an immersive, interactive performance installation named for the Persian mythological bird akin to a Phoenix. In Search for Simurgh, the audience will move through a series of chambers as they take an active role in this
Burnish
2015
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2017
Burnish is an interactive performance installation that premiered at the 56th Venice Biennale 2015 with 9dragonheads in the official collatoral event Jump Into the Unknown; and at Toronto's Theatre Center in May 2015. It was remounted for
Quasar 3 [danger du zero]
2013
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2013
Quasar 3 [danger du zero] is an immersive interactive light and sound installation. Quasar 3 is the latest project iteration of a series of installation projects known as Quasar, which explores the world that exists beyond our senses by converging
Seed/Tree
2005
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2007
video
SEED /TREE (2005) Installation/Butoh Performance/Live Electronics This project was created during an “artist in residence” program at the ZKM (Centre for Media Art in Karlsruhe, Germany). Feelings, associations, mental images and spontaneous
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