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Florian Dombois
Geb. 1966 in Berlin. Studium der Geophysik und Philosophie in Berlin, Kiel und Hawaii. Promotion in Kulturwissenschaft bei Hartmut Böhme an der Humboldt-Universität Berlin. Seit 1994 Projekte und eigene Ausstellungen zur Verbindung zwischen Kunst
Syncronicity - The Circus of Everyday Life
2008
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2008
Syncronicity 2008 This work developed out of my research fellowship at goldsmiths college.This is a live visualisation of a hand drawn city. Dozens of hand drawings are being walk on by small robots. The real space made as a visualisation. A
Wind Map
2012
... map as an
artist
ic exploration,...
Traceability
2003
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2003
We will try to find antennas for mobile phones in urban space ,map it and make flip book like animation from photographs/videotapes which is taken by participants of workshop in urban space. As a result, when we see the animation, we will feel
E-Cloud
2007
A dynamic sculpture inspired by the volume and behavior of an idealized cloud. Made from polycarbonate tiles that can fade between transparent and opaque states, its patterns are transformed periodically by real time weather data from around the
Henrik Menné
Whether they are dynamic or static; sculptures by Henrik Menné are basically about process, balance and about organizing matter through both rigid systems and chance. The major part of Mennés production consists of large-scale machines or
max mip tex
2001
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2001
chad and I were playing around with running some of our half-life levels on a Hercules card [KyroII chipset] using the wrong drivers [Nvidia Geforce 2] . we suspected this might lead to something interesting, as they have very different ways of
Ambient Fixtures
1997
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1998
This project explores the use of physical fixtures and objects to display temporal information within an architectural space in a subtle and aesthetically pleasing way. Ambient Fixtures present and communicate information through their changes in
The Waiting Room
2002
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2002
"The Waiting Room" is a virtual space that 50 users share through the Internet. The visitors to the space are strangers, united by the software, the Internet, and the artwork itself. In this space the visitor becomes a participant in a moving
MINDSCAPE
2016
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2019
MINDSCAPE is a metaphor of what we are becoming in this digital era. Like most people nowadays, the performer appears isolated and hooked up with a computer, his/her body connected to and surrounded by light wires, creating a distance between the
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