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Interactive Modelling and Animation of Branching Botanical Structures
1996
Lintermann, Bernd and Oliver Deussen. Interactive Modelling and Animation of Branching Botanical Structures In Computer Animation and Simulation ´96, , 139-151. Wien, New York: Springer, 1996.
(Inter-)actio=Reactio?
1996
Coy, Wolfgang. (Inter-)actio=Reactio? In Interaktiv - Im Labyrinth der Wirklichkeiten, edited by Wolfgang ZachariasBonn/ Essen: Kulturpolitische Gesellschaft / Klartext Verlag, 1996.
Neurocinema. Zum Wandel der Wahrnehmung im technischen Zeitalter
1996
Weibel, Peter. Neurocinema. Zum Wandel der Wahrnehmung im technischen Zeitalter In Wunschmaschine Welterfindung, edited by Brigitte FeldererWien, New York: Springer Verlag, 1996.
Osmose
1996
Davis, Erik. Osmose Wired 4.08 (August 1996).
Dystopic Topics
1996
Davis, K. D. and Simon Penny. Dystopic Topics World Art 1 (1996): 30-33.
Art History and Images that are not Art
1996
Elkins, James. Art History and Images that are not Art Art Bulletin 77, no. 4 (December 1996): 553-571.
Premiers pas dans la transparence
1996
Deleage, Jean-Rémi. Premiers pas dans la transparence Sciences et Avenir 591 (May 1996): 82.
Der Beobachter als Akteur in Happenings und umweltsensitiven Installationen
1996
Dreher, Thomas. Der Beobachter als Akteur in Happenings und umweltsensitiven Installationen In Interaktiv. Im Labyrinth der Wirklichkeiten. Über Multimedia, Kindheit und Bildung. Über reale und virtuelle Interaktion und Welten., edited by Wolfgang...
Year in Review, Wired for 3D: Best of 96
1996
Dove, Kelly. Year in Review, Wired for 3D: Best of 96 3D Design II (12) (December 1996): 31.
Datakunsten
1996
Enger, Cecile. Datakunsten Dagens Naeringsliv (February 1996).
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