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Interactive Poem MUSE
1996
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2011
“"Interactive poem" is a new type of poem that is created by a participant and a computer agent collaborating in a poetic world full of inspiration, emotion and sensitivity. […] A computer agent called "MUSE", who has been carefully designed with a
The Dice Time of the Dynamic Space
1994
Strauss, Wolfgang and and Monika Fleischmann. The Dice Time of the Dynamic Space In The 5th International Symposium on Electronic Art Catalogue, edited by Mina Tarkka, 106-107. : University of Art and Design Helsinki UIAH, 1994.
“Let’s talk business” and “Megacorp” – Examples of artistic anti fraud activism
2016
Kronman, Linda and Andreas Zingerle. “Let’s talk business” and “Megacorp” – Examples of artistic anti fraud activism In Engineering the future, edited by V&A Digital Design Weekend: V&A, 2016.
Srečo Dragan
Srečo Dragan is an artist known for his pioneering work in video art. He collaborated with Ana Nuša Dragan from 1967 to 1988, creating the first video in Yugoslavia, "The White Milk of White Breasts," in 1969. They were also active members of the
Franc Solina
Franc Solina is an artist and computer scientist. He has been teaching at the Faculty of Computer and Information Science since 1988 and has been involved in the Video and New Media program at the Academy of Fine Arts and Design since 2011. In 1991,
Medialab Prado Madrid
Metapaisajes. El paisaje a través del arte digital
2007
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2008
The landscape is not just the natural environment or its representation. It is in itself a cultural construct, subject to the codes and beliefs of those who have configured it, be it physically (determining its shape by the arrangement of gardens,
Conspiratio
2005
a straw-like user interface (SUI) developed by inami laboratory at keio university, japanis an interface system that allows user to virtually experience the sensations of drinking. this simulation is based on the research data collected on the
Acoustic Chase
This immersive audio environment explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a
Bio-Robotic Symbiosis
2001
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2001
An integrated environment for animal-machine co-existence Bio-robotic symbiosis features a hexapod robot, two laboratory mice and the audience. The robot and the mice co-exist in a transparent plexiglass stand that is accessible to the audience. A
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