Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
261
262
263
264
(current)
265
(more)
622
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Art in the Information Age: Technology and Conceptual Art
2001
Shanken, Edward A.. Art in the Information Age: Technology and Conceptual Art In SIGGRAPH 2001 Electronic Art and Animation Catalog, edited by SIGGRAPH 2001, 8-15. New York: ACM SIGGRAPH, 2001.
Through the Looking Glass
2003
Brew, Kathy. Through the Looking Glass In Women, Art and Technology, edited by Judy MalloyCambridge, Mass.: MIT Press, 2003.
Maciej Wisniewski
Maciej Wisniewski is an internationally respected digital artist and pioneer in network art. His art projects: netomat (1999), 4 Stories With a Twist (2004), 3 Seconds in the Memory the Internet (2002), Instant Places (2002), Streaming Conscience
Of Monitors and Men and Other Unsolved Feminist Mysteries: Video Technology and the Feminine
1995
Tenhaaf, Nell. Of Monitors and Men and Other Unsolved Feminist Mysteries: Video Technology and the Feminine In Critical Issues in Electronic Media, edited by Simon Penny, 219-233. Buffalo, USA: Suny Press, 1995.
Intersections between Communication, Art and Technology - the CAT Study
1999
Fleischmann, Monika and Wolfgang Strauss. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
CAT - Communication, Art and Technology
2000
Fleischmann, Monika and Wolfgang Strauss and Jasminko Novak. CAT - Communication, Art and Technology In Global@home - Jahrbuch Telekommunikation und Gesellschaft, edited by Herbert KubicekHeidelberg: Hüthig Verlag, 2000.
The Real and the Virtual: Karl O´Donoghue Interviews Char Davies
1999
Crighton, Gary. The Real and the Virtual: Karl O´Donoghue Interviews Char Davies New Media Notes: Art and Technology in Ireland , no. 2 (March 1999).
Virtual Scenography: The Actor/Audience/Computer Interface
1996
Reaney, Mark. Virtual Scenography: The Actor/Audience/Computer Interface Theatre Design and Technology 32, no. 1 (Winter 1996): 36-43.
The Theatre of Virtual Reality
1992
Reaney, Mark. The Theatre of Virtual Reality Theatre Design and Technology XXIX, no. 2 (Spring 1992): 29-32.
Culture, Technology and Creativity
1991
Biggs, Simon. Culture, Technology and Creativity http://littlepig.org.uk/texts/culturetechnologycreativity.htm.
1
…
(more)
261
262
263
264
(current)
265
(more)
622