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1998 SIGGRAPH'98 Artshow, Orlando, Florida: »Liquid Views« in Touchware.
1998
fleischmann-strauss.de
I Labirinthi del Corpo in Gioco.
1998
1998 Centro Culturale Lingotto, Turin: Liquid Views in I Labirinthi del Corpo in Gioco
Encoding Identity
1998
1998 Otso Gallery, Helsinki, Finland: »Encoding Identity
Liquid Views networked
1998
1998 C3, Soros Foundation, Budapest
Deep Storage
1998
1998 Kunstmuseum, Düsseldorf: »Deep Storage«
IGUAQUE
1997
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1997
1998 05:30 min, color, stereo sound. The Muisca legend tells us that Bachué (Mother of humanity) came from the water, from a lagoon called Iguaque and after giving birth to humanity, she returned there. ... The reverie produced by water and the
Sunburst Couple v03
1998
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1998
Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1998 / Source photograph by Hugh Gannon An electric moment at a
Life as We Know It and/or Life as It Could Be: Epistemology and the Ontology/Ontogeny of Artificial Life
1998
Shanken, Edward. Life as We Know It and/or Life as It Could Be: Epistemology and the Ontology/Ontogeny of Artificial Life Leonardo 31, no. 5 (October 1998): 383-388.
Ultima Ratio. Software und Interaktive Installation
1998
Daniela Alina Plewe. Ultima Ratio. Software und Interaktive Installation In Ars Electronica 98: Infowar: Information, Macht, Krieg, edited by Gerfried Stocker and Christine SchöpfWien, New York: Springer, 1998.
Ed Burton
Ed grew up playing with computer programming, with his first software title being published at the age of 17. Following a degree in Architecture at the University of Liverpool, Ed undertook the MA in Digital Arts at the Middlesex University Centre
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