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  • Davies, Char. Rethinking Virtual Reality: Key Concepts and Concerns In Hybrid Reality: Art, Technology and the Human Factor, edited by Hal ThwaitesMontreal, Canada: International Society on Virtual Systems and Multimedia, 2003.
  • Dietz, Steve. Ten Dreams of Technology Leonardo 35, no. 5 (2002): 509-513-515-522.
  • Donath, Judith. Mediated Faces In Cognitive Technology: Instruments of Mind. Lecutre Notes in Computer Science. 4th International Conference, edited by Meurig ; Nehaniv,C. L. ; Dautenhahn BeynonVol.2117. , 373-390. Coventry, UK: 2001.
  • Paul Vanouse is a biomedia artist based in New York. He holds a BFA from the University at Buffalo (1990) and an MFA from Carnegie Mellon University (1996). He is a Professor of Visual Studies and Co-Director of Emerging Practices at the University
  • Pedro Alves da Veiga is a Portuguese transdisciplinary artist and researcher. He holds a degree in Computer Science (Nova University of Lisbon), a Post-graduation in Advanced Studies of Digital Media Art (Aberta University) and a PhD in Digital
  • Archimedia. Institute for Arts and Technology, ed. Überlegungen zu einem bildwissenschaftlichen Forschungsfeld. Linz: Hochschule für künstlerische und industrielle Gestaltung, Linz, 1997.
  • Shanken, Edward A., ed. Telematic Embrace: Visionary Theories of Art , Technology, and Consciousness by Roy Ascott. Berkeley, CA: University of California Press, 2003.
  • Pedro Veneroso, born in 1987, lives and works in Belo Horizonte, Brazil. Bachelor of Visual Arts (EBA/UFMG), master with distinction in Literary Studies (FALE/UFMG) and PhD candidate in Arts (EBA/UFMG), the artist researches the intersections
  • Teresa Wennberg is a painter and a multimedia artist. Beside her painting career, she started making video in 1978 at the Centre Pompidou Paris and is considered a pioneer in video art and computer art. A multidisciplinary background: law,
  • Wilson, Stephen. Information Arts: Intersections of Art, Science, and Technology. Cambridge, MA: The MIT Press, 2003.