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By design : Computer networks are on their way to becoming virtual environments. Rebecca Allen is exploring the possibilities and the implications
1997
Gordon, Dan. By design : Computer networks are on their way to becoming virtual environments. Rebecca Allen is exploring the possibilities and the implications Challenge Magazine, Research at UCLA (Spring 1997): 17f..
Schwelle: Sensor Augmented, Adaptive Sound Design for Live Theatrical Performance
2007
Salter, Chris and Marije Baalman and Daniel Moody-Grigsby. Schwelle: Sensor Augmented, Adaptive Sound Design for Live Theatrical Performance In Proceedings for the 7th Annual Conference in New Interfaces for Musical Expression (NIME 2007), edited
The Nomadic Ear in: Sonography, Cartography and the design of Sonic Narratives for Nonlinear Experience.Site of Sound: Of Architecture and the Ear
2011
Helyer, Nigel. The Nomadic Ear in: Sonography, Cartography and the design of Sonic Narratives for Nonlinear Experience. Site of Sound: Of Architecture and the Ear. Vol.2. Berlin: LaBelle, Brandon & Marthino, Claudia, 2011.
Prometheus Bound in: Innovation in Australian Arts, Media and Design: Fresh Challenges for the Tertiary Sector
2004
Helyer, Nigel. Prometheus Bound in: Innovation in Australian Arts, Media and Design: Fresh Challenges for the Tertiary Sector. Germany: Wissler, Rod, Haseman, Brad, Wallace, Sue-Anne, Keane, Michael, 2004.
Jardin & design
2010
Caraës, Marie-Haude and Chloé Heyraud. Jardin & design. Saint-Étienne: Cité du design/Actes sud, 2010.
The Design of the Connection Machine
1994
Thiel, Tamiko. The Design of the Connection Machine Design Issues 10, no. 1 (Spring 1994): 5-18.
Critical Play: Radical Game Design
2009
Flanagan, Mary. Critical Play: Radical Game Design. Cambridge, MA: MIT-Press, 2009.
Pre-envisioning Mediatecture: A Media-archaeological Perspective
2010
Huhtamo, Erkki. Pre-envisioning Mediatecture: A Media-archaeological Perspective In Mediatecture: The Design of Medially Augmented Spaces, edited by Christoph Kronhagel, 20-27. Vienna/New York: Springer, 2010.
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
2003
Bolter, Jay David and Diane Gromala. Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency. Cambridge, MA: MIT Press, 2003.
Design for Information: An Introduction to the Histories, Theories, and Best Practices Behind Effective Information Visualizations
2013
Mereilles, Isabel. Design for Information: An Introduction to the Histories, Theories, and Best Practices Behind Effective Information Visualizations. Beverly, MA: Rockport, 2013.
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