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  • Having originally qualified in Fine Art at Trent Polytechnic, Nottingham U.K, from 1997 I began to combine computing with creative work at Loughborough University's computer science Human-Computer Interface department. In 2000-2002 this produced two
  • Paul Garrin began working with video while studying fine arts at the Cooper Union School of Art in New York. His works over the past 20 years encompass a full spectrum of analog and digital media from video to the Internet, exploring media and the
  • VR to Begin With -
    Panel with Johanna Pirker (TU Graz), Ninoslav Adžibaba (VRlabs Belgrade) and Vladimir Todorović (UWA Perth) Computer Graphics and Arts Conference, Yugoslav Film Archive, Belgrade.
  • Environments: Memories, Serpentarium, Village, Terrarium By penetrating in OUROBOROS’ PLACES we experience the poetic existence in memescapes, inhabiting within artificial landscapes no longer made of earth, but of memory units. Interfaces and
  • Stass, Joanna. Photographer creates interactive Google Street View artwork Photography for Beginners Oct 31, 2013 (October 2013): http://www.photoforbeginners.com/news/news-features/photographers-create-google-street-view-artwork.
  • Manovich, Lev. How to Follow Global Digital Cultures, or Cultural Analytics for Beginners http://manovich.net/index.php/projects/how-to-follow-global-digital-cultures.
  • The Japanese female artist Sachiko Kodama was born in 1970. As a child she spent a lot of time in the southernmost part of Japan. This area is rich in tropical flowers and plants, edged by the sea, and washed with warm rain. Sachiko loved art and
  • Andrea Polli is an artist working at the intersection of art, science and technology whose practice includes media installation, public interventions, curating and directing art and community projects and writing. She has been creating media and
  • GENMA - video
    GENMA is a machine, that enables us to manipulate 'Nature'. Nature exemplary is represented as artificial nature of a micro scale: abstract amoeboid artificial three-dimensional forms and shapes. Principles of artificial life and
  • Martin Rieser, was visiting Professor Pervasive Media Studio Bristol and Professor of Digital Creativity, at the Institute of Creative Technologies, in De Montfort University, Leicester. In 1990 he began experimenting with permanent digital ceramic