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Israel Lopez
Mexican digital artist, PhD in Art and Culture, Master of Arts for Architecture, Art and Design Division of the University of Guanajuato. His work is constituted in the manipulation of digital media and its relationship with the human body,
Mediated Encounters
1996
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1996
Mediated Encounters is an interactive robotic installation of four fish tanks designed to allow Siamese Fighting fish (Betta Splendons) to determine the movement of two grapevine sculptures. This piece allows normally aggressive fish to interact
Tele-Twister
2003
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2003
Have fun while learning about gravity, anatomy, ergonomics, and social dynamics! The party game Twister, introduced in 1966, was the first board game played with human bodies. This version, "Tele-Twister" is a game designed for the
Interactive Poem MUSE
1996
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2011
“"Interactive poem" is a new type of poem that is created by a participant and a computer agent collaborating in a poetic world full of inspiration, emotion and sensitivity. […] A computer agent called "MUSE", who has been carefully designed with a
The Dice Time of the Dynamic Space
1994
Strauss, Wolfgang and and Monika Fleischmann. The Dice Time of the Dynamic Space In The 5th International Symposium on Electronic Art Catalogue, edited by Mina Tarkka, 106-107. : University of Art and Design Helsinki UIAH, 1994.
“Let’s talk business” and “Megacorp” – Examples of artistic anti fraud activism
2016
Kronman, Linda and Andreas Zingerle. “Let’s talk business” and “Megacorp” – Examples of artistic anti fraud activism In Engineering the future, edited by V&A Digital Design Weekend: V&A, 2016.
Srečo Dragan
Srečo Dragan is an artist known for his pioneering work in video art. He collaborated with Ana Nuša Dragan from 1967 to 1988, creating the first video in Yugoslavia, "The White Milk of White Breasts," in 1969. They were also active members of the
Franc Solina
Franc Solina is an artist and computer scientist. He has been teaching at the Faculty of Computer and Information Science since 1988 and has been involved in the Video and New Media program at the Academy of Fine Arts and Design since 2011. In 1991,
Medialab Prado Madrid
Metapaisajes. El paisaje a través del arte digital
2007
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2008
The landscape is not just the natural environment or its representation. It is in itself a cultural construct, subject to the codes and beliefs of those who have configured it, be it physically (determining its shape by the arrangement of gardens,
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