Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
257
258
259
260
(current)
261
(more)
323
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
“Let’s talk business” and “Megacorp” – Examples of artistic anti fraud activism
2016
Kronman, Linda and Andreas Zingerle. “Let’s talk business” and “Megacorp” – Examples of artistic anti fraud activism In Engineering the future, edited by V&A Digital Design Weekend: V&A, 2016.
Metapaisajes. El paisaje a través del arte digital
2007
-
2008
The landscape is not just the natural environment or its representation. It is in itself a cultural construct, subject to the codes and beliefs of those who have configured it, be it physically (determining its shape by the arrangement of gardens,
Conspiratio
2005
a straw-like user interface (SUI) developed by inami laboratory at keio university, japanis an interface system that allows user to virtually experience the sensations of drinking. this simulation is based on the research data collected on the
Acoustic Chase
This immersive audio environment explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a
Bio-Robotic Symbiosis
2001
-
2001
An integrated environment for animal-machine co-existence Bio-robotic symbiosis features a hexapod robot, two laboratory mice and the audience. The robot and the mice co-exist in a transparent plexiglass stand that is accessible to the audience. A
Text Rain
1999
Text Rain is an interactive installation designed to blur the boundaries between physical and virtual space. Viewers play with falling text which responds to their motion. The text may be caught, lifted and released to fall again. If participants
OP_ERA: Sonic Dimension
2005
OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
OP_ERA: Hyperviews
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
OP_ERA: Hapticwall
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
OP_ERA: Haptic Interface
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
1
…
(more)
257
258
259
260
(current)
261
(more)
323