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  • The interactive installation offers exchanges of body signals using a sensorized carpet to capture people displacements. The information are sent to a neural network which mangage the artificial system and gives life to the physic environment. A big
  • Lautriv's body is an interactive sculpture. Both sexes are contained in unique figure, composed by a synthesis of classical forms: the head of Medusa, the ears (serpents) of Medusa, the chest and hand of Discobolo and the abdomen and legs of
  • Cyber Necktie -
    Interactive Cyber Necktie is an interactive graphic installation through which the user can create and produce, in real time, his own personalized design of the cyber cravat. The installation can be connected to a network. The user can create and
  • Off-Sense -
    Off-Sense is an extended version of Nuzzle Afar. Both challenges to design a cyberspace as a meeting place. It stands completely opposite position to the famous network game "DOOM". Video image texture and audio conneciton enables to humen common
  • ENERGY PASSAGES 2004 Energy Passages transforms the ordinary into something extraordinary. The daily newspaper becomes a poetic audio-visual field of keywords flowing through urban space. The installation is designed to make visitors think about how
  • ... can move around freely to use their devices...
  • esc for escape -
    esc for escape is cross media project on error messages. A documentary on life beyond the screen with outputs in DVD, electronic billboards and indoors exhibition, mediated by Internet, SMS e MMS. The audience was invited to submit error
  • Push /Pull
    ... round objects move freely in any direction...
  • ... Having been told they must meet Uncle Roy...
  • Tomb on the Network. A project for a magazine "BRUTUS". A work as a curator of a imaginary museum. Actual museums are sometimes said to be cemeteries for art works, well then, what if I make a cemetery into a museum? Actual cemeteries always