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  • ... and something that everyone can define in his own way. Reality refers to everything that arises in time and then disappears,...
  • ... given numerous workshops and master classes in software art, augmented reality, creative hacking, data forensics, object-oriented... workshops and master classes in software art, augmented reality, creative hacking, data forensics, object-oriented programming...
  • ... uses the NTAV UCS PC CAVE, a VR (virtual reality) and AR (augmented reality) immersive environment supported by commodity bades... The artistic work uses the NTAV UCS PC CAVE, a VR (virtual reality) and AR (augmented reality) immersive environment supported by...
  • ... who face censorship or persecution with no public support. The augmented reality artworks are placed on site via GPS coordinates and... or persecution with no public support. The augmented reality artworks are placed on site via GPS coordinates and can be...
  • ... based rendering, Deep Neural Networks and Unity to develop an Augmented Reality mobile application. In 2019 they will continue their... Deep Neural Networks and Unity to develop an Augmented Reality mobile application. In 2019 they will continue their research...
  • ...Jaron Lanier, the musician and scientist who coined the term "Virtual Reality" brings the two worlds of his life, music and technology, together...
  • ... multimedia information terminal that embodies patented augmented reality technologies developed at the ZKM Center for Art and... information terminal that embodies patented augmented reality technologies developed at the ZKM Center for Art and Media in...
  • ... in virtual environments SVR 2009 – XI Symposium on Virtual And Augmented Reality (2009): 133-140. environments SVR 2009 – XI Symposium on Virtual And Augmented Reality (2009): 133-140.
  • Cylinder & Bots -
    ... Banz (*1980) explore the human perception of the digitally augmented real world. Within their generated scenarios, the computer... With this work, Banz & Bowinkel scrutinize human perception of reality, which is informed by an incessant contact with computers and...
  • ... Scene In CICAT’98 8th International Conference on Artificial Reality and Tele-Existence, edited by Virtual Reality Society, 47-53....