Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
23
24
25
26
(current)
27
(more)
335
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
n-Polytope
2012
-
2015
... Basanta, Elio Bidinost and
Thomas
Spier. Hundreds of LED’s...
Balance-Unbalance 2017: A Sense of Place / COMESTIBLE: Seven-Day Meal Plan
2017
-
2017
... Trade”, and so
fort
h. Organized with headings...
New Tower of Babel
1993
This project was a conceptual plan made as a contribution to the exhibition Seamless Media. It describes a networked installation that develops the technological and aesthetic strategies first explored in Televirtual Chit Chat (1993) and
The Seaman and the Tattered Sail - Light Folds - Seaman with Craig Tattersall - Double Album/Double CD/Audio DVD
2013
... differing files back and
fort
h using Drop Box,...
Mutatis mutandis
1995
-
1995
"Mutatis mutandis" is an interactive computerised installation. Its hypermedia project realised from digitalized video images and sounds. It addresses issues concerning poetry and philosophy, and explores the language of interact ivity in the
Portrait on the Fly – Video Portraits
2015
-
2015
video
... Benayoun Paul
Thomas
Thecla Schiphorst ...
Zentrum für Bildwissenschaften
The Parallel Dimension
1998
-
1998
In her VR piece, The Parallel Dimension, Teresa Wennberg based her work concept on a realistic form language combined with highly sophisticated texture maps. There is a clear relation to her earlier works in 2- and 3-dimensional computer animation
Cyber Squeeks
1990
-
1995
The Cyber-Squeek series spoofs the emergence of machine intelligence, in which electronics integrated with life-like forms, have begun to squeak their first words; in their language. Through multiple sensors and switches they respond to human touch
Andy Gracie
... based, data in an ef
fort
to provoke behaviours that... by Jakob von Uexkull and
Thomas
Seboek in as much as it...
1
…
(more)
23
24
25
26
(current)
27
(more)
335