Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
256
257
258
259
(current)
260
(more)
282
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Inventing
Real
ity (HTL Memo No. M-89-2)
1989
...Bricken, Meredith. Inventing
Real
ity (HTL Memo No. M-89-2). Seattle:...
The Composite State of Being - Notes on the Technoetic Implication of Mixed
Real
ity
2001
... Implication of Mixed
Real
ity. Sankt Augustin: 2001.
The Art of Virtual
Real
ity
1996
...orsook, Paulina. The Art of Virtual
Real
ity Iris Universe , no. 36 ...
Understanding Hypermedia: From Multimedia to Virtual
Real
ity
1993
... Multimedia to Virtual
Real
ity. London: Phaidon Press,...
The Representation Of A New Cosmology: Immersive Virtual
Real
ity and the Integration of Epistemologies
1999
... Immersive Virtual
Real
ity and the Integration of...
The Virtual Balance: An Input Device for Virtual
Real
ity Environments
1997
... Input Device for Virtual
Real
ity Environments In...
Explorations of Display Interfaces for Virtual
Real
ity
1993
... Interfaces for Virtual
Real
ity VR 1993 (1993): 141-147.
The Last Medium: the Virtues of Virtual
Real
ity
1992
... the Virtues of Virtual
Real
ity Flash Art XXV 162 (Jan -...
Virtual Environments: Personal Simulations and Telepresence
1991
... Telepresence In Virtual
Real
ity: Theory, Practice and...
Recent Developments in Virtual Experience Design and Production
1995
... Displays and Virtual
Real
ity Systems II, edited by...
1
…
(more)
256
257
258
259
(current)
260
(more)
282