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  • The Homeostasis Lab is a virtual platform dedicated to mapping, cataloguing, researching and exhibiting digital art on the internet. Since 2013, the lab has been run by a collaborative open-system network of artists, programmers, curators and
  • Penny, Simon. From A to D and Back Again: The Emerging Aesthetics of Interactive Art In Next Wave Festival/ Perception and Perspective, edited by Australia National Gallery of VictoriaMelbourne, Australia: 1996.
  • Kac, Eduardo. Aspects of the Aesthetics of Telecommunications In Siggraph ´92 Visual Proceedings, edited by John Grimes and Gray Loring, 48. New York: ACM, 1992.
  • Manifesting randomness ​ Alexandra Ehrlich-Speiser creates manifestations of the random. Using arbitrary decisions and consciously brought about glitches in machines and digital systems she creates poetic experiences that recontextualize the
  • Davies, Char and John Harrison. Osmose: Towards Broadening the Aesthetics of Virtual Reality Computer Graphics (ACM SIGGRAPH) 30, no. 4 (1996): 25-28.
  • Ascott, Roy. Art and Telematics: Toward the Construction of New Aesthetics. Tokyo: NTT, 1998.
  • Ascott, Roy. Technoetic Aesthetics: Art and the Construction of Reality In Arte Virtual Realidad Plural, : 1997.
  • Patrícia Gouveia is an artist, designer, scholar, and curator with more than twenty years of research experience in arts, design, gaming, and interaction. She has been working in Interactive Arts and Design since the 1990s. Her research focuses on
  • Lecturer at the Department of Philosophy at the Universidad Nacional Autónoma de México (UNAM). I am researcher for the National Research System (Level 1) in Mexico, and Chair of the Feminist Caucus and Social Media Editor for the American Society
  • Gigliotti, Carol. Aesthetics of a Virtual World Leonardo 28, no. 4 (1995): 289-295.