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Out of the Box (Catalogue)
2014
Tarasiewicz, Matthias. Out of the Box (Catalogue). Vienna: Universität für angewandte Kunst, 2014.
serer
2014
ererere. serer. eer: erer, 2014.
How to enjoy contemporary art: Some explanations to help you
2014
Nagle, Joe. How to enjoy contemporary art: Some explanations to help you. Cheltenham: Elgan Publishing Limited, 2014.
We grow Money
2014
Cheang, Shu Lea. We grow Money MCD Magazine (December 2014).
Hybrid & Sensory Interactive Artworks
2014
Scenocosme : Grégory Lasserre & Anaïs met den Ancxt. Hybrid & Sensory Interactive Artworks. _: Scenocosme : Grégory Lasserre & Anaïs met den Ancxt, 2014.
O "curto-circuito" da arte digital no Brasil
2014
GASPARETTO, Débora Aita, ed. O "curto-circuito" da arte digital no Brasil. Vol.1. 1, 1 th ed.Santa Maria: edição do autor, 2014.
Arte-ciência-tecnologia: o sistema da arte em perspectiva
2014
GASPARETTO, Débora Aita (Org.), ed. Arte-ciência-tecnologia: o sistema da arte em perspectiva. Vol.1. 1, 1 th ed.Silveira Martins: Editora Lab Piloto, 2014.
"Paddling in noises" (Poetry)
2014
Gomez, German. "Paddling in noises" (Poetry). Buenos Aires: Dunken Editorial, 2014.
Monstrous Agents: Cyberfeminist Media and Activism
2014
Barnett, Tully. Monstrous Agents: Cyberfeminist Media and Activism Ada: A Journal of Gender, New Media and Technology , no. 5 (July 2014).
Values at Play in Digital Games
2014
Flanagan, Mary and Helen Nissenbaum. Values at Play in Digital Games. Cambridge, MA: MIT-Press, 2014.
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