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reConFIGURING the CAVE
1998
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1998
These are reconfigurations of the original work conFIGURING the CAVE (1997) that for reasons of economy use simplified projection and interface technologies. Instead of the four screen environment, only one wall screen, or combination floor and
Casual Workers, Hallucinations and Approriate Ghosts
1994
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1994
a video installation, was commissioned for the lobby of a movie theater in Time Square by Creative Time, Inc. and the 42nd St. Development Corp. for The 42nd Street Art Project. The piece tracks a metamorphosis from a choreography based on the
Drawing Machine 3.1415926 v.2
2001
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2001
Drawing Machine 3.1415926 v. 2 explores the notion of generative art or art that makes art on its own. The piece consists of a three tiered mobile sculpture that is driven by the vibration of a motor. This vibration is controlled in two ways. First
Shades of Absence: Public Voids
2011
This augmented reality installation creates "pavilions of absence" in which images of contemporary artists, whose works in public space have been censored, are reduced to gold silhouettes and placed in the midst of terms of transgression. Each
Cross-Control
2001
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2001
Cross Control was initiated from the perspective of the rapidly changing experiences in the contemporary city, caused by the increased use of computer and mechanical techniques. Machines, intentionally developed as expedients, are being accepted at
Os que chegam com a noite
2013
Using custom made circuits based on Arduino we create an intervention in the lighting systems of public spaces intending to alter the visitors' experiences of space and time, changing their apprehension of the surrounding environment and how they
Shades of Absence: Schlingensief Gilded
2011
This augmented reality installation is an intervention in the German Pavilion, which won the Golden Lion Award for Best National Pavilion. In the spirit of Schlingensief, “Shades of Absence: Schlingensief Gilded” intervenes in this memorial to the
AL GRANO: Framing Worlds
2015
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2015
AL GRANO: Framing Worlds deploys a staging of fact and ction where various registers of images, texts and objects, coexist. These digitally produced 2D and 3D pieces have as common element the manipulation of languages, histories and codes (the
WOODEN WORLDS
2010
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2021
Wooden Worlds is a multimedia performance, which is developed from the several different sound and visual layers, which interact with each other in real-time. Together they create an atmospheric constellation. The attention of the audience is
Social Collider
2009
Karsten Schmidt, also known as Toxi, is the director of Post Spectacular, the London-based design studio. At the heart of his practice lies the use of code as a creative tool and open-source technologies. Schmidt believes in building his own tools,
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