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  • Rinaldo, Kenneth E.. Technology Recapitulates Phylogeny: Artificial Life Art Leonardo Electronic Almanach 31, no. 5 (1998): 371-376.
  • Malloy, Judy. Women, Art, and Technology. Leonardo, Cambridge, MA: MIT Press, 2003.
  • Morse, Margaret. Tender Technology In Art As Signal: Inside the Loop, edited by Krannert Art Museum: 1995.
  • Peter d'Agostino is an artist who has been working in video and new media for three decades. His pioneering projects have been exhibited internationally in the form of installations, performances, telecommunications events, and broadcast
  • Graham, Beryl. Not A Show About New Technology, A Show About Interaction In Serious Games, London: Barbican Art Gallery and Tyne and Wear Museums, 1996.
  • Hershman, Lynn. Touch-Sensitivity and other Forms of Subversion: Interactive Artwork In Women, Art, and Technology, edited by Judy Malloy, 192-205. Cambridge, MA: MIT Press, 2003.
  • Dove, Toni and Michael Mackenzie. Archeology of a Mother Tongue In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodBanff, Canada: Banff Centre for the Arts, 1996.
  • Composer. His work focuses on the field between music and technology. It ranges from New Music and Electro-Acoustic Composition to Media Art. In 1997 he was commissioned to produce a Multi-Media Opera for the opening of the new building of the ZKM.
  • Paul Garrin began working with video while studying fine arts at the Cooper Union School of Art in New York. His works over the past 20 years encompass a full spectrum of analog and digital media from video to the Internet, exploring media and the
  • Shaw, Jeffrey. Eventstructures In International Symposium on Pneumatic Structures, Delft Universitity of Technology, Delft, edited by Stichting P.D.O.B.Delft, NL: 1972.