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  • Roman Kirschner Born 1975 in Vienna, Austria 93-98 studies at the University of Vienna: philosophy, art history 99-04 studies at the Academy of Media Arts Cologne, Germany 01-04 cofounder and member of the artist collective fur. 05 research
  • Freyer, Conny and Sebastien Noel and Eva et. al. Rucki. Digital by Design: Crafting Technology for Products and Environements.. London: Thames and Hudson, 2008.
  • Sommerer, Christa and Laurent Mignonneau. Media Facades as Architectural Interfaces The Art and Science of Interaction and Interface Design 1 (2008): 91-102.
  • Benayoun, Maurice. Le devenir de l´A.M.E., la réalité virtuelle comme écosystème pour la création artistique In Design assisté par concepteur, actes colloque 01 Design, : Europia, 2010.
  • Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A.
  • Salter, Chris and Karmen Franinovic. The Poetics of Sonic Interaction Design In Sonic Interaction Design: Process and Products, edited by Karmen Franinovic and Stefania SerafinCambrigde, MA: The MIT Press, 2013.
  • Chris Salter. Dramaturgies of Sound: Interactive Sound Design in Live Performance In Proceedings for the 1st International Workshop in Sonic Interaction Design, Florence, Italy: 2008.
  • Ashby, William Ross. Design for an Intelligence Amplifier In Automata Studies, edited by Claude Shannon and J. Mc Carthy, 215 - 234. Princeton, New Jersey: Princeton University Press, 1956.
  • Grau, Oliver. Media Art & Digital Humanities Technology Imagination Future: Journal for Transdisciplinary Knowledge Design 4, no. 1 (2010): 1-22.
  • Néstor Lizalde, 1979 Zaragoza (Spain).His work explores the possibilities raised in the art world through the so-called new media. With an academic background: Bachelor of Fine Arts, Master in Visual Arts and Multimedia, Advanced Design and