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Amodal Suspension, Relational Architecture 8
2003
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2003
"Amodal Suspension" is a large-scale interactive installation developed for the opening of the Yamaguchi Center for Arts and Media (YCAM) in Japan. From the 1st to the 24th of November 2003 people could use the project website http://www.amodal.net
Rocktown Scrolls, The Song of Songs I, 23 by 29
2006
The Rocktown Scrolls are named after the Pennsylvania coalfield “patch” where I grew up dreaming wondrous dreams while sliding down the ash-dumps. They present colorful pen & ink drawings accompanied with passages selected from a wide range of
Predicatable Lab
1999
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1999
" Predictable Lab " has been developed as a response to the work "The Solution Between Two Possibilities - Predictor " by Sophia Kosmaoglou. The "Predictable Lab" performance refers to the anulment of indeterminism. It addresses the possibility of
Red Dice/Des Chiffres
2000
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2000
video
Red Dice / Des Chiffré (2000) was commissioned by the Canadian National Gallery and is now in their permanent collection. Seaman again worked with Chris Ziegler on the programming of the work. The work presents a text by the Poet Stéphane Mallarmé -
The World Generator / The Engine of Desire
1996
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1997
The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored a complex virtual world generator that enables
secret movements
2003
video
A performance for cello, grand piano, soprano saxophone, surveillance cameras, live video mixing and projection. Two instruments accompany a silent movie. Hey, it's a living. But slowly they realize that not only are they reacting to the image.
Featured Artwork "Campos ❘ Temporales" by Paul Hertz (2022 - 2023)
05/2024
Campos | Temporales (2022 - 2023) by Paul Hertz is a large-scale architectural video installation created for 150 Media Stream in Chicago, featuring a musical composition by Christopher Walczak during its opening night.
Glume
2004
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2005
Glume is a computationally enhanced translucent modeling medium which offers a generalized modular scalable platform with the physical immediacy of a soft and malleable tangible material. The Glume system consists of soft and translucent
Technology Recapitulates Phylogeny
1992
As you approach this piece a sensor turns a light on which projects the worms and tree forms onto the walls and ceiling. The tubefex worms which are the stars of this piece demonstrate a form of supra organization in which these single tubefex worms
Othello in an urban space
2003
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2003
Othello in an urban space:A trial of doing "Othello ®" game in human scale. Each partisipant plays a role of a piece of the game. Unlike we do the game on board and play by two players, there is no center of decision. All the strategy of the game is
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