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  • Fleischmann, Monika. Mixed Reality - der erweiterte Raum vernetzter Strukturen Frauenarbeit und Informatik, Schwerpunktthema: Virtualität 19 (1999): 38-41.
  • Alembic
    "Linking art, science, spirituality and technology, this interactive installation is the product of the artist's exploration of virtual reality as a sculptural medium, and is centered upon a floor based projection of computer generated 3D
  • Schwingeler, Stephan. Kunstwerk Computerspiel – Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse. Bielefeld: transcript, 2014.
  • Alba Triana has received recognitions such as the Prix Ars Electronica 2023 Award of Distinction, the CIFO 2023 G&C Award, the South Arts 2020 State Fellowship, the Civitella-Ranieri 2018 Fellowship, and the Oolite Arts Residency. Alba’s work
  • ...Fernando Velázquez is an artist, curator and educator. His practices are developed in the context of...
  • Digital Body-Automata -
    ... art will continue to question the applications and implications of technological...
  • Fugitive -
    ... gross bodily movement as an indicator of "mood". The user moves through an...
  • Quarxs - video
    Quarxs was one of the earliest computer animated series (3D Computer graphics, 12 films on total of three minutes each). Persiflage of science shows on TV, playful and fantastic exploration of digital graphics and questioning the order of things in
  • The Internal Organs of a Cyborg CD-ROM tells the story of two characters whose lives and identities collide in a hospital emergency room. The story is told in the form of a science-fiction-style comic strip using stock photographs from