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  • Fleischmann, Monika and Wolfgang Strauss. "Public Space of Knowledge: Artistic Practice in Aesthetic Computing." In Aesthetic Computing, edited by Paul Fishwick, MIT Press, Cambridge, 2006. Leonardo Review of Aesthetic Computing 2007 In Aesthetic
  • Fishwick, Paul, ed. Aesthetic Computing.. Vol.1. ISBN 0-262-06250-X, Leonardo Book Review th ed.Cambridge: MIT Press, 2006.
  • Inspired both by constructivist avant-gardes and cognitive psychology, Garcia uses shape to test the senses and push the boundaries of visual assumptions. His work looks past the idea of shape as a function and instead explores its endless
  • Susan Collins (b. 1964 London) is one of the UK's leading artists working with digital media. For the past decade the collision between the real and the artificial or virtual has been a key area of investigation. Collins works across public, gallery
  • George Gessert was born in 1944. Initially he was a painter and printmaker. From 1985 to the present his work has focused on the overlap between art and genetics. His exhibits often involve plants that he has hybridized, or documentation of breeding
  • Allen, Rebecca. Computer Animation: A New Aesthetic Approach In Proceedings of l'Imaginaire Numerique, Paris: Hermes, 1986.
  • Porter, Stephen M.. Expanding the VR Aesthetic Computer Graphics World 19, no. 7 (July 1996): 4.
  • Cox, Donna. Visualization in the Life Sciences In Aesthetic Computing, edited by Paul FishwickThe Leonardo Book Series, , 89-14. Cambridge, MASS: MIT Press, 2006.
  • Kisseleva, Olga and Oliver Grau. Theory and Practice of Media Art: Aesthetic Parergons and Perspectives In First Post Industrial Contemporary Art Biennale, edited by NCCAEkaterinburg: NCCA, 2010.
  • Jack Holmer and the aesthetic of affect In search of technological Affective Poetics, the artist wanders the form, trying to visualize that which lacks connection, interaction and support. This happens in the Stratosphere, in Physical Mountains,