Archive Search

  • Lane, Allan, ed. Beyond Modern Sculpture: The Effects of Science and Technology on the Sculpture of this Century. London: Penguin Press, 1968.
  • Harmon, Leo and Ken Knowlton. Picture Processing by Computer Science 164 (1969): 19-29.
  • Knowlton, Kenneth C.. Computer-Produced Movies Science 150 (1965): 116 -120.
  • Preusser, Robert. Relating Art to Science and Technology: An Educational Experiment at the Massachusetts Institute of Technology (M.I.T.) Leonardo 6, no. 3 (Summer 1973): 199 - 206.
  • Scott Snibbe is a pioneering digital artist and entrepreneur whose work includes apps, video, and interactive installations. His art is in the permanent collections of the Whitney Museum of American Art and the Museum of Modern Art (MoMA), which in
  • Jane Tingley is an artist, curator and Assistant Professor at York University. Her studio work combines traditional studio practice with new media tools - and spans responsive/interactive installation, performative robotics, and telematically
  • Puzin, M.. Simmulation of Cellular Patterns by Computer Graphics. Toronto, CAN: University of Toronto, Department of Computer Science, 1969.
  • Rosenblueth, Arturo and Norbert Wiener and Julian Bigelow. Behaviour, Purpose, and Teleology Philosophy of Science 10, no. 1 (January 1943): 18-24.
  • David Tomas is professor in the École des arts visuels et médiatiques at the Université du Québec Montréal. In addition to being an artist whose multimedia work explores the cultures and transcultures of imaging systems, Tomas has written articles
  • John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as