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  • Artistas y Máquinas. Diálogos en el desarrollo del arte digitalArtist: Nilo CasaresComment:
  • Fisher, Scott S.. Telepresence Master Glove Controller for Dexterous Robotic End-Effectors In Advances in Intelligent Robotic Systems, SPIE 726, edited by D. P. CasasentCambridge, MASS: 1986.
  • Echoing Narcissus -
    Echoing Narcissus is an interactive sound-sculpture in the form of a well, covered in copper sheet and printed circuit boards. It is a re-telling of Ovid's myth of Narcissus and Echo. All sounds made in the proximity of the sculpture are
  • This work is a tribute to the Japanese artist Katsushika Hokusai, whose woodblock print "The Great Wave off Kanagawa" (c. 1829-32) is not only one of the most-recognized pieces of Japanese art, but is also appreciated by turbulence researchers as an
  • This series of works made using photographic media explores the aesthetics of the double entendre and visual pun. A series of photographic prints on linen included: A tablecloth printed with a picture of a place setting after the meal has been eaten
  • Landscape One -
    Four walls of a space are "painted", with video projectors, into a single photo realistic 360º landscape representing a public garden. The space, set in Montreal's Mont-Royal Parc, is being visited by real and virtual characters. If the
  • Dialogue With The Knowbotic South- strategies on a changing view of nature A dynamic map of a data-land-scape providing a form of interaction with multilocal and multipresent information-fields. Following the example of the manneristic
  • In Sound Mind -
    Human brains can subtract unwanted sense data – including sound – from the environment when we focus attention. The rest of the information is still being processed; it’s just attenuated, pushed to the background. In Sound Mind explores this
  • Rome & Juliet in Hades is based on the play by Shakespeare. There are two main characters, Romeo and Juliet, in the story and, therefore, this story supplies a good example of multi-person participation. People have a strong desire to act out the
  • Aural Limbo is a series of aural interventions of the public space, engaging passersby in an inhabitable instrument that uses the body presence and location as variables for the dynamic transformation of sound. In Lapse Modulation, the space is